Hello, my name is Steven D'Annunzio and I'm a 3D Artist.
I have always been fascinated by 3D Art and Animation, whether that be films, animations or video games. In my youth, I taught myself how to modify video games and create 3D Assets. From 2014- 2015 I attended a specialized digital animation and visual effects trade school and earned a certificate in 3D Asset Production.
I have been working in the Product Visualization Industry since 2017 both full time and as a freelance artist. I completed a year-long position at New Balance and helped them with their newly formed 3D team, integrating a 3D workflow into their company to help speed up their design process. Then I moved onto WayFair where I focused on creating high quality 3D visualizations of their various products, as well has helping them iron out their 3D pipeline using 3DSMax and V-Ray.
I then went on to work for Foundry, a leading developer of many different tools used in a variety of 3D workflows. I created high quality 3D assets and rendering used for promotional material for the design side of Foundry. I also interfaced with their clients regularly to help set them up with a 3D pipeline specifically tailored for whatever needs they may have had, be that high quality renders, AR/VR, online web viewers, and much more. I’ve taken part in hosting training sessions on industry standard software, created high quality 3D assets for each of Foundry’s Design clients, and provided ongoing support for any questions they may have had come along while developing their 3D workflows.
Since then I’ve been employed for an agency named Owen Jones & Partners, where I worked with their client Adobe, to help promote the Substance 3D Suite on their social media channels.
I love this line of work and I'm always looking for new opportunities.
Feel free to contact me with any kind of work proposals.