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Substance 3D Asset Library Promo Images
A series of renders created to promote Adobe’s Substance Asset Library on social media channels.
These images were created using assets from Adobe’s Substance Library as a base with varying levels of model/material edits to add details.
Concepts, Renders and Lighting created by me using Blender and Substance Painter, Rendered in Blender Cycles. Special thanks to Owen Jones & Partners.